Multichannel audio is a sound field reproduction technology that uses multiple loudspeakers. Object-based audio is a playback method for multichannel audio that enables the construction of sound images at specified positions using coordinates within the playback space. However, the sound image positions must be manually specified by audio content creators, which increases the production workload, especially for works containing many sound images or feature films. We have previously proposed a method to reduce the workload of content creators by constructing sound images based on object positions in visual images. However, a significant challenge remains since depth localization of the sound image is not accurate enough. This paper aims to improve localization accuracy by changing the range of sound image movement along the depth direction. To confirm the localization accuracy of sound images constructed using the proposed method, we conducted a subjective evaluation experiment. The experiment identified the optimal movement range by presenting participants with visual images synchronized with sound images moving across varying spatial scales. Consequently, we were able to identify the range of sound image movement in the depth direction necessary for presenting sound images with high consistency with the visual images.
Kato et al. (Fri,) studied this question.
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