Co‐Designing a Virtual Reality Intervention for Adolescents With Psychosis
Key Points
The research aims to explore the co-design process for creating virtual reality interventions for adolescents facing psychosis.
Engagement of adolescents in the design process
Collaboration with mental health professionals
Utilization of user feedback to refine interventions
Developed a tailored virtual reality intervention
Increased engagement among adolescents in the design process
Identified key elements for effective treatment types
Abstract
This co-designing procedure yields support to researchers and mental health professionals aiming to co-design digital treatments for adolescents with severe mental health disorders.