On the 19th and 20th of February 2026, the GameTable COST Action held a meeting in Prague to kick off its third grant period. This meeting focused on discussions around joint projects between researchers in the humanities and game-playing artificial intelligence (AI) agents, as well as projects specific to one of the disciplines. A key point of discussion was the main goal of the COST Action: advancing research in human-like game AI. Additionally, as the GameTable COST Action approaches its conclusion in 2027, participants discussed future prospects for collaboration between humanities and computer science scholars to further our understanding of games, both past and present.
Rautureau et al. (Tue,) studied this question.