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March 3, 20261 citationsOpen Access

Reinforcement Learning-Based Adaptive Motion Control of Humanoid Robots on Multi-Terrain

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XWXin WenLWLuxuan WangYTYongting Tao

Key Points

  • The study aims to enhance the adaptability of humanoid robots in complex environments using reinforcement learning.
  • Utilized the humanoid robot G1 as a research platform.
  • Trained flat-ground walking model and verified it through transfer and real-machine deployment.
  • Applied fuzzy logic control with phased training for ascending/descending stairs and slope traversal.
  • Systematically varied stair height and slope gradient for training and analysis.
  • Conducted qualitative kinematic analysis to validate dynamic stability.
  • Reward value initially rises with increased terrain difficulty but converges slowly.
  • Success rates for stair and slope terrains reached over 86% and 92%, respectively.

Abstract

In recent years, many countries have increased their investment in the field of humanoid robots, promoting significant technological development. This study aims to enable humanoid robots to better adapt to various complex environments, enhancing the robustness of their motion systems and the generalization ability of their motion strategies. Using reinforcement learning algorithms, training on varied terrain is a critical factor for developing adaptable humanoid robots. This paper takes the humanoid robot G1 as the research platform. First, it completes the training, transfer verification, and real-machine deployment of a flat-ground walking model. Then, using fuzzy logic control and a phased training strategy, walking models for ascending/descending stairs and traversing slopes are trained. By systematically varying the stair height and slope gradient, the convergence of the reward function and the task completion success rate are analyzed. Furthermore, the dynamic stability of the robot on complex terrains is validated through qualitative kinematic analysis. The research concludes that as the single-step height and slope gradient increase, the reward value initially rises with more iterations but converges more slowly and at a lower final value. Statistical analysis shows that the success rates of phased training for stair and slope terrains are higher than 86% and 92%, respectively.

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Cite This Study

Wen et al. (2026) studied this question.

synapsesocial.com/papers/69a67f06f353c071a6f0adb4https://doi.org/10.3390/app16052371
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