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January 14, 20260 citationsOpen Access

TurboStruct: An Asynchronous Persistence Engine and Embedded NoSQL Architecture for Unreal Engine 5

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AAAlejo Aldrey

Key Points

  • To present and establish the TurboStruct persistence architecture for Unreal Engine 5.
  • Developed an asynchronous streaming save/load pipeline for minimizing game thread stalls
  • Utilized authenticated encryption (AES-256-GCM) for enhanced security
  • Implemented cache invalidation strategies for improved performance
  • Demonstrated reduced hitching through task orchestration
  • Enabled secure storage and retrieval with versioned binary layouts
  • Facilitated adaptive compression and backward-compatible loads

Abstract

This record deposits the IEEE-formatted manuscript describing TurboStruct, an Unreal Engine 5 persistence architecture designed to minimize Game Thread stalls via an asynchronous, streaming save/load pipeline (snapshot capture → background serialization → adaptive compression → optional authenticated encryption (AES-256-GCM) → crash-safe atomic commits). The deposition is intended to establish a citable, timestamped public record of the architecture’s design and contributions for long-term academic provenance and reproducibility. Key contributions:• Asynchronous task orchestration and bounded Game Thread work for hitch avoidance.• Versioned binary storage layout (slot/subslot), RAM caching strategy, and explicit cache invalidation.• Metadata-guided schema evolution for backward-compatible loads after struct changes.• Declarative query interface (TurboQuery) enabling selective decoding to reduce full-load pressure.

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Cite This Study

Alejo Aldrey (2026) studied this question.

synapsesocial.com/papers/6966f31513bf7a6f02c00a9dhttps://doi.org/10.5281/zenodo.18211922
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