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April 21, 2026Frontiers in Psychology0 citationsOpen Access

Construction of an evaluation index system for user satisfaction with immersive virtual reality exergaming

JFJian FuNMNanyue MouDGDuoyou Gong

Key Points

  • The central aim is to construct an evaluation index system to measure user satisfaction with immersive virtual reality exergaming.
  • Utilized grounded theory for qualitative analysis of user interviews.
  • Employed the G1-CRITIC statistical method to prioritize factors impacting user satisfaction.
  • Tested the framework on eight IVRE platforms using the VIKOR multi-criteria decision-making tool.
  • The framework consists of five primary, fourteen secondary, and fifty-seven tertiary user satisfaction indices.
  • Empirical testing showcased the framework's satisfactory reliability and validity.
  • Findings support enhanced user experience and potential for future IVRE design improvements.

Abstract

Advances in virtual reality technology have given rise to immersive virtual reality exergaming (IVRE), offering new opportunities to increase public physical activity levels and promote the development of recreational sports. This study proposes a systematic evaluation framework for user satisfaction (USAT) during IVRE usage, providing measurement instruments and decision-making support for assessing and improving USAT. We first used a qualitative method called grounded theory to analyze in-depth interviews with users. This helped us identify the key factors that shape their satisfaction. Then, we combined expert opinions with a statistical technique (the G1-CRITIC method) to determine how important each of these factors is. Finally, we tested our framework on eight popular IVRE platforms using a multi-criteria decision-making tool (the VIKOR method) to confirm that it works in practice. The results indicate that the developed USAT evaluation framework comprises five primary indices, fourteen secondary indices, and fifty-seven tertiary indices. Empirical findings demonstrate that the framework exhibits satisfactory reliability and validity. This study provides a methodological and empirical foundation for the design and development of IVRE, with an emphasis on enhancing user experience. Moreover, it extends existing theoretical perspectives and methodological approaches in IVRE research, offering a valuable reference for future related studies.

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Cite This Study

Fu et al. (2026) studied this question.

synapsesocial.com/papers/69e7132bcb99343efc98cd9fhttps://doi.org/10.3389/fpsyg.2026.1811648
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Research on User Experience Evaluation Methods for Interactive Digital Media Content in Virtual Reality Environment2026
  2. 2How to evaluate user experience in digital health? A scoping review of questionnaires in virtual reality applications2025
  3. 3A Comprehensive Evaluation Framework for Virtual Reality Applications in Biological Data Visualization: Metrics, Validation, and Expert Assessment2025
  4. 4Task-based methodology to characterise immersive user experience with multivariate data2024 · 1 citations
  5. 5Outcomes from an exploratory trial of an immersive virtual reality solution for adapted physical activity in older adults (Preprint)2024