Abstract: Based on three core original theories proposed by the author as an independent researcher—Trait Locking Science, Prediction-Regulation Dual-Drive Game Theory (Positive Game), and Reverse Game—this paper adopts the positioning of "theoretical precedence, interdisciplinary verification, and differentiated breakthroughs." It breaks through the academic cognitive limitation that "humans can only defeat AI by stepping out of the framework," constructs a systematic and rigorous theoretical system, and demonstrates the inevitability of human victory over AI within the existing rule framework. First, the core premise is clarified: AI inherently lacks the concept of winning/losing and subjective awareness of victory or defeat, and can only mechanically execute predetermined rules and logic. Its game advantage stems from surface-level rule matching based on massive data accumulation, while its core limitation lies in "black-box rule application"—it cannot understand the essence of rules, independently question premises, or possess reverse transformation capabilities. These flaws originate from its instrumental nature, defined by Trait Locking Science as highly stable rigid defects that cannot be fundamentally overcome through technological upgrades. On this basis, a dynamic game closed loop of "prediction locking-regulation constraint-reverse transformation" is constructed. Mathematical modeling and derivation of inevitable victory conditions are completed using Trait Locking Science methods, clarifying the auxiliary value of human controllable rationality and the core role of rule control. Meanwhile, quantitative formulas are optimized to achieve in-depth integration of the three theories. The research verifies the theoretical effectiveness through interdisciplinary theoretical verification, top journal model comparison, and multi-scenario simulation deduction, supported by core practical logic. It confirms that humans can break through AI's rational advantages and achieve inevitable victory within the framework by locking AI's logical boundaries, regulating the game framework, and transforming opponents' attack arguments. The ultimate source of inevitable human victory lies in the essential difference between "the infinite possibilities of life" and "the limited boundaries of tools," specifically reflected in humans' exclusive creative thinking, divergent thinking, and self-reflective correction capabilities. As a theory derived from practice, this research does not require users to master profound mathematical quantitative methods; individuals with a college degree or above can proficiently apply it, integrating originality, rigor, and operability. This achievement fills the theoretical gap of "active human control within the framework" in the field of human-machine games, improves the game theory and human-machine interaction theoretical systems, provides a new paradigm for reconstructing human-machine relations in the artificial intelligence era, and meets the core requirements of top journals for theoretical research. Note:This study proves that humans can definitely win against AI within the existing framework, relying on the core mechanisms of 'predicting AI's logical boundaries, regulating its strategy space, and converting its attacks into supporting arguments'. The ultimate reason lies in the essential difference between 'the infinite possibilities of life' and 'the limited boundaries of tools'. For communication and collaboration, please contact via relike.zhou@outlook.com. Non-substantive inquiries are kindly declined. Update1:(Beijing Time, 2026-02-03) For a forward-looking analysis of this theory's potential impacts on academia and society, refer to the supplementary guide document (DOI:10.5281/zenodo.18458576) associated with this preprint. Update 2: Release Roadmap for Future Papers(Beijing Time, 2026-02-03) Dear fellow humans, feel a sense of pride? Don’t be too excited — this is just the beginning, merely the first spark I’ve ignited. The subsequent groundbreaking breakthroughs will unfold in a clear, progressive path: Human Triumph over AI (The First Spark) → Appetizer 1 (Communication Field) (Rooted in the global empirical dissemination of this theory, this Sino-English bilingual theoretical achievement originates from the East. My core benchmark for progress will be the theory’s global diffusion from the international academic community, ultimately sparking a full-media communication upsurge in China — in-depth interpretations by mainstream media, extensive discussions on self-media platforms, and comprehensive coverage across all news channels will serve as the definitive markers of a solid empirical closed loop). The release timeline of this follow-up paper will be positively correlated with the global dissemination scope of the current theory and the progress of empirical research; only when such clear communication and empirical signals are formed can the release of the next research be steadily advanced. I am willing to walk alongside scholars, media professionals, and every fellow who cares about cutting-edge research, letting this spark of thought from the East sweep across the globe and take root in China. We will lay a solid foundation for subsequent empirical research with diverse communication perspectives, and let the theoretical insights from the East truly serve the cognition and development of all humanity. → Appetizer 2 (Artificial Intelligence Field) (Going far beyond mere technological optimization, this research will attempt to reshape the development trajectory of the global AI field for the next 50 to 100 years and even longer, defining the human-led evolutionary boundaries of AI). → New Branch of Game Theory (The Blazing Bonfire) (This is not a partial supplement, but a systematic sublimation and dimensional expansion of game theory, striving to completely restructure the core research framework of this field). Update 2.1: Paper release context - New addition (Beijing Time, 2026-02-21) Additional Note: Within just 30 days of the publication of Human Victory in Human-Machine Game Theory, I had already collected sufficient global dissemination data to complete the core empirical foundation and full theoretical construction of Convergent-Explosive Communication Theory. Therefore, there was no need to wait for a longer dissemination cycle or full media coverage. I chose to release Convergent-Explosive Communication Theory immediately as "Side Dish 1". After all, predicting the future laws of dissemination is far more subversive and enlightening than merely summarizing the phenomena of the past, is it not? Future Paper Release Roadmap (Beijing Time, 2026-02-21)Always keep the next 3 previews The First Spark Human Victory in Human-Machine Game Theory – Published (doi: 10.5281/zenodo.18339379) Side Dish 1 (Field of Communication) Convergent-Explosive Communication Theory (CEC Theory) – Published (doi: 10.5281/zenodo.18721306) Side Dish 2 – Vote for One (Third Paper) This vote only determines the release order, not the existence of the papers. Option A: A brand-new foundational/principled discipline (refined from CEC Theory). Option B: A principled paper covering the next 50–100 years of AI development (an unavoidable principle in the field). The Bonfire – A New Game Theory (A dimensional upgrade, not just a branch, of game theory.) Side Dish 3 – Vote for One (Fifth Paper) This will be the second round of voting, launching after the release of the fourth paper. It only determines the release order, not the existence of the papers. Option A: An application paper in a subfield of the New Game Theory. Option B: A Second Convergent-Explosive Communication Theory (complementary to the first and with broader universality). Voting Mechanism To participate, simply click the download button of the corresponding paper. After the publication of Human Victory in Human-Machine Game Theory, the download counts of Positive Game and Reverse Game alone have lost their original significance—since you will inevitably trace the source and read both successively. Therefore, the download buttons of these two papers will serve as the interactive window between the author (me) and you (the readers). To choose Option A: Visit and click the download button of Positive Game (doi: 10.5281/zenodo.18338725) To choose Option B: Visit and click the download button of Reverse Game (doi: 10.5281/zenodo.18339072) Voting Period: 15 days Baseline Data (as of 18:00, February 21, 2026, Beijing Time): Option A: 25 downloads | Option B: 28 downloads Voting Deadline: 18:00, March 08, 2026, Beijing Time. The paper with the higher increase in download volume will be released first. To Keep the Fun Going During the Vote Of course, to ensure you won’t be bored during the 15-day voting period, I will also release standalone, principle-level short chapters from other fields. These are "desserts"—independent, non-systematic principle-level insights, not part of the core roadmap. They will be released intermittently to keep the interaction alive, while the core focus remains firmly on the voting outcome for the main roadmap papers (Option A vs. Option B). Postscript I already know how you will vote, but I won’t say it now. And you know that I know. This is my game theory. Feel free to vote for the one you most want to read first. This only determines the release order, not the final outcome—both are 0-1 principled works, and both will eventually be presented to the world in full. How to Accelerate the Release Speed? It’s simple—help me spread the word. This is a positive-sum game between the author (me) and you (the readers), and it is also my Theory of Positive and Reverse Games. This is also my Convergent-Explosive Communication Theory in action: it is warm, bidirectional,
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