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March 22, 2026Digital humanities quarterly0 citationsOpen Access

Introducing Booksnake: A Scholarly App for Transforming Existing Digitized Archival Materials into Life-Size Virtual Objects for Embodied Interaction in Physical Space, using IIIF and Augmented Reality

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SFSean FragaCYChristy YeHHHenry D. Huang

Key Points

  • This research introduces Booksnake, an app that uses augmented reality to create life-size virtual objects from digitized archival materials.
  • Developed a mobile app that uses augmented reality technology on smartphones and tablets.
  • Critiqued existing image viewers and highlighted the benefits of embodied interaction.
  • Outlined the technical pipeline for transforming digitized materials into virtual objects.
  • Booksnake facilitates a sense of physical presence for digitized archival items in real-world contexts.
  • The app is designed to be compatible with any collections that support the International Image Interoperability Framework.

Abstract

We introduce Booksnake, a new mobile app that makes it feel like digitized archival items are physically present in a user’s real-world surroundings by using the augmented reality (AR) technology in consumer smartphones and tablets. Unlike humanities projects that use virtual reality (VR) or AR to publish custom content, Booksnake is a general-purpose, content-agnostic tool compatible with existing online collections that support the International Image Interoperability Framework (IIIF). In this article, we critique existing flat-screen image viewers and discuss the benefits of embodied interaction with archival materials. We contextualize Booksnake within the broader landscape of immersive technologies for cultural heritage. We detail the technical pipeline by which Booksnake transforms existing digitized archival materials into custom life-size virtual objects for interaction in physical space. We conclude with a brief discussion of the future of the immersive humanities.

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Cite This Study

Fraga et al. (2025) studied this question.

synapsesocial.com/papers/69bf393dc7b3c90b18b439a8https://doi.org/10.63744/eregdwcvq7jn
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  4. 4Bringing Archives to Life: Designing an <scp>AI</scp> Module for Dynamic <scp>VR</scp> Experiences from Archival Photographs2025
  5. 5FROM PAGES TO IMMERSIVE TECHNOLOGIES: LEARNING EXPERIENCES THROUGH AUGMENTED AND VIRTUAL REALITIES2026