This study systematizes the form generation process using machine learning-driven motion-tracking data and investigates the interrelationships between the characteristics of generated data and forms generated according to data-processing methods. Through the vision-based machine learning motion estimation (VideoPose3D) algorithm, 3D motion data are extracted from 2D video and categorized into point (joint), curve (bone), and boundary (range of motion) types. Furthermore, this study analyzes the form generation characteristics and limitations associated with each type of motion-tracking data derived from dynamic-to-dynamic physical activities with postural transitions. A data-processing methodology based on artistic practice from prior research is applied. The characteristics of generated data and the morphological characteristics of generated forms are then analyzed according to non-processed and processed methods. Results suggest a potential correlative tendency between the characteristics and generated forms of each type of motion data value information. A bidirectional complementary relationship exists between non-processed and processed motion-tracking data. The data-based form generation methodology demonstrates potential applicability in architectural design. This study expands design possibilities by supporting decisions early in the architectural design process and immediately generating diverse alternatives; it also proposes a standardized framework for a universal data-centric design process applicable to diverse data types, including motion data.
An et al. (Fri,) studied this question.