PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
May 9, 2026Telematics and Informatics Reports0 citationsOpen Access

Bridging Code and Perception: An Integrative Review of AI-Generated Virtual Humans Informed by the TCCM–SOR Framework

View Full Paper
FLFeng LeiCSCh’ng Kean Siang

Key Points

  • This work aims to analyze the role of AI-Generated Virtual Humans (AI-VHs) by integrating various frameworks to reveal their developmental trajectories and impact mechanisms.
  • Conducted a quantitative analysis and thematic review of 889 core publications from Web of Science and Scopus databases.
  • Developed a four-tier analytical framework encompassing technology, virtual human, platform, and user perspectives.
  • Utilized the SPAR-4-SLR methodology and integrated TCCM and SOR frameworks.
  • Identified an interdisciplinary knowledge network centered on computer science and business/human-computer interaction.
  • Outlined an evolutionary research pathway from 3D modeling and generative AI to contemporary topics like virtual influencers and consumer behavior mechanisms.
  • Provided practical foundations for technology developers and policymakers to enhance virtual human systems and governance.

Abstract

As an emerging form of digital interaction, AI-Generated Virtual Humans (AI-VHs) are progressively assuming socially functional roles across entertainment, e-commerce, education, and other domains, attracting widespread attention from interdisciplinary scholars. However, existing research remains fragmented, lacking a systematic analytical framework that integrates technology, platforms, and user behavior, thereby hindering the revelation of their developmental trajectories and impact mechanisms. To address this gap, this paper employs the SPAR-4-SLR methodology to conduct a quantitative analysis and thematic review of 889 core publications from Web of Science and Scopus databases. It constructs a four-tier analytical framework: “technology, virtual human, platform, user” and integrates TCCM (Theory-Context-Characteristics-Method) and SOR (Stimulus-Organism-Response) perspectives to systematically identify the field's research actors, hot topics, and evolutionary trajectory. Findings reveal that this field has formed an interdisciplinary knowledge network centered on computer science and business/human-computer interaction. Research pathways exhibit an evolutionary pattern of “technological foundation, platform embedding, user transformation.” Early studies focused on 3D modeling and generative AI, while recent research has shifted toward virtual influencers and trust-building in live-streaming e-commerce, social presence, and consumer behavior mechanisms. These findings theoretically elucidate the evolutionary logic and impact pathways of AI-VHs within a multi-layered technology-society architecture. They provide practical foundations for technology developers to optimize virtual human generation and interaction systems, for platform operators to design scenario-based application strategies, and for relevant policymakers to advance technological governance.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Lei et al. (2026) studied this question.

synapsesocial.com/papers/69fecf16b9154b0b828762f5https://doi.org/10.1016/j.teler.2026.100336
Ask AI
Helpful
Bookmark
Share
View Full Paper

Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Artificial Intelligence-Enabled Intelligent Assistant for Personalized and Adaptive Learning in Higher Education2024 · 541 citations
  2. 2Impact of AI Virtual Anchors on Traditional News Anchors2024 · 14 citations
  3. 3A TOPOGRAPHY OF VIRTUAL INFLUENCERS2021 · 20 citations
  4. 4Do atmospheric cues matter in live streaming e-commerce? An eye-tracking investigation2023 · 28 citations
  5. 5Examining the learning effects of live streaming video game instruction over Twitch2017 · 109 citations