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May 17, 20260 citationsOpen Access

From digitization to virtual exhibition of the University of Bologna's " Collezioni di Antropologia ": valorization, preservation, and monitoring over time

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RSRita SorrentinoFCFederica CollinaSBSebastian Barzaghi

Key Points

  • The study aims to create a virtual exhibition from the digitized osteological collections while preserving and valorizing cultural heritage.
  • Utilized 3D imaging technology to create a database of skeletal materials stored in MorphoSource.
  • Developed a virtual exhibition setup using the Aton mixed-reality framework for interactive user experiences.
  • Collaborated with various spokes to address ethical, cultural, and social complexities in presenting bio-cultural assets.
  • Created a publicly accessible 3D bone scans database fostering interdisciplinary study.
  • Improved public engagement through an interactive online experience, increasing awareness of human history.
  • Linked conservation status of collection objects with 3D representations for better risk monitoring and safeguarding.

Abstract

Virtual Anthropology has greatly advanced research by employing 3D imaging for non-invasive studies in evolutionary biology, archaeology, and forensics, and has also played a significant role in preserving and sharing cultural heritage. Within CHANGES, the digitization initiative of the Documented Human Osteological Collections (DHOC) of the University of Bologna (Italy), offers a 3D bone scans database stored in the publicly accessible repository MorphoSource. This allows for the preservation of skeletal materials, making them available for interdisciplinary study, while managing ethical, scientific, cultural, and social complexities of handling this sensitive bio-cultural asset. Using selected bio-cultural assets from the Virtual DHOC, and supported by a collaboration between Spoke 4 and Spoke 6, an ongoing project aims to create a virtual exhibition of the University of Bologna’s “Collezioni di Antropologia”. Due to the challenges in managing the collection and the high preservation risks, the aim is to create a new virtual, appealing, and communicative collection setup. This can be done by taking advantage of a tool like Aton (an open-source mixed-reality CNR framework used within Spoke 4), which, if implemented with functionality so that information regarding the collection object conservation status can be linked to the 3D object, can serve as a helpful tool for risk monitoring and safeguarding the museum’s heritage. The online experience, enriched with accessible information and interactive activities, would provide a new and appealing key to increasing public engagement, bringing scientific knowledge to wider audiences, and fostering a deeper public understanding of human history.

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Cite This Study

Sorrentino et al. (2025) studied this question.

synapsesocial.com/papers/6a095bba7880e6d24efe1945https://doi.org/10.5281/zenodo.20204038
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