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Scotland aims to achieve net-zero emissions by 2045, with afforestation and native woodland restoration as key strategies, targeting 25% woodland cover by 2050, or roughly 10,000 ha of new woodland annually. Much of this expansion depends on private landowners often supported by public subsidies. Yet landowners are often resistant to native woodland expansion on account of their prioritization of traditional land uses and perceived economic risks. Understanding the factors that influence landowner uptake is therefore crucial for designing effective policies. This raises the question: how does interaction between policymakers and landowners affect policy adoption? To provide insights on this, we developed a custom strategy game as an interactive socio-ecological model in which local stakeholders develop land and resource use strategies as estate owners, farmers, or policymakers. In the game setting, ‘landowners’ made decisions on land-related economic activities, while ‘policymakers’ enacted policies with potential impact on the ‘landowners’ activities. In-game landscape indicators tracked land use changes. Discussions among players were recorded with a microphone for later analysis. We showed that interactions during policy drafting between land managers and policymakers within the frame of the game modeling process are associated with higher adoption rates of proposed policies. This suggests that, under simplified experimental conditions, integrating stakeholder perspectives early in real-life policy formulation could enhance the effectiveness of reforestation strategies in Scotland by addressing both ecological and social barriers to successful implementation. More broadly, in regions where policy adoption is limited by low stakeholder engagement or misaligned incentives, accessible and engaging participatory approaches as represented by strategy games may foster more effective and widely supported environmental governance.
Rödlach et al. (Thu,) studied this question.