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October 8, 2025Computer Graphics Forum1 citationsOpen Access

High‐Performance Elliptical Cone Tracing

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UEU. EmreAKA. KanakSSShlomi Steinberg

Key Points

  • Elliptical cone tracing demonstrates improved performance metrics compared to traditional ray tracing, leading to more efficient algorithms.
  • Details on intersection tests for elliptical cones with various geometric structures including AABBs and triangles were derived.
  • Different acceleration data structures, including K-d trees and BVHs, were compared, highlighting their impact on traversal efficiency.
  • Novel heuristics and optimizations were developed, enhancing previous traversal approaches for elliptical cones.

Abstract

Abstract In this work, we discuss elliptical cone traversal in scenes that employ typical triangular meshes. We derive accurate and numerically‐stable intersection tests for an elliptical conic frustum with an AABB, plane, edge and a triangle, and analyze the performance of elliptical cone tracing when using different acceleration data structures: SAH‐based K‐d trees, BVHs as well as a modern 8‐wide BVH variant adapted for cone tracing, and compare with ray tracing. In addition, several cone traversal algorithms are analyzed, and we develop novel heuristics and optimizations that give better performance than previous traversal approaches. The results highlight the difference in performance characteristics between rays and cones, and serve to guide the design of acceleration data structures for applications that employ cone tracing.

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Cite This Study

Emre et al. (2025) studied this question.

synapsesocial.com/papers/68e5c1ba6950a706b22b520bhttps://doi.org/10.1111/cgf.70230
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